Brassheart is a Point & Click adventure game set in the alternative 1920s, inspired by the dieselpunk aesthetics and the classics of the genre.
In the world of Brassheart, you play as Pola Zagórska, a smart and chipper aeroplane pilot. She follows the clues that may provide a way to save her father kidnapped by his own invention, a rebellious supermachine, Valkiria.
Admire many meticulously designed 2D locations and a unique graphic style inspired by dieselpunk and cartoons.
Welcome in the alternative reality of 1920s, the age of global turmoil and brilliant technologies born out of science and creativity.
On your way you will meet a lot of interesting figures: barons and countesses entangled in high-society intrigues, spies, criminals, adventurers and inventors.
Fix mechanisms, solve puzzles and come up with creative solutions to head-scratching problems.
Pola, our protagonist, is a smart and chipper airplane pilot. Only daughter of a Polish engineer, she finds herself in a middle of a conflict with the sapient difference engine, Valkiria. On her journey, Pola will have to throw a spinner in the works of the war machine, and find out the truth about her father’s inventions. Fortunately, she has both her friends, and her creative problem-solving skills to help her out of trouble.
Pascal is a clever little automaton created by professor Zagórski to be his personal assistant. However, as Valkiria’s troops converge upon their home, Pascal teams up with Pola to find the mysterious Brassheart. Equipped with some useful sensors, helpful advice and witty quips, the friendly robot becomes a valuable companion in Pola’s journey. Plus, he loves lasers.
Bright mind and to-the-point attitude make Manfred a perfect mechanic and tester to professor Zagórski’s inventions. His observant nature and iron-clad morals do not let him look idly on injustice or people in need. He’s the first to jump into action, which is how he ended up a major player in Pola’s quest against Valkiria. He never loses focus on what’s important, and he’s ready to go to great lengths to help her.
Behind the slightly eccentric and sensitive veneer of an avant-garde artist hides an incredibly intelligent and brave woman. She knew Pola since childhood, and they soon became loyal, trusted friends. It’s no wonder then, that when she was needed, Tamara didn’t hesitate to partake in the mission. She may prove to be an invaluable ally as an expert in infiltrating the world of high society, since it is definitely not Pola’s forte.
One of the first loyalists of her cause, Durr is now a general in Valkiria’s army, leading the offensive on Pola’s homeland. Now a brilliant tactician, he started as a scientist, enthralled with the mathematical perfection of the sentient machine’s mind. He is the direct link in the chain of command between Valkiria, and her troops. He seems to trust her judgment entirely, and if she decides it’s time for an expansion of her dominium, he’ll do whatever it takes to do her bidding. Yet, the motives behind his orders maybe more devious still. Why is Durr targeting specifically Zagórski’s palace in Sulislav? Is he after the mysterious Brassheart?